🎊 Out now: Harmonica v0.2.0 which adds support for physics-based particles. Now you can add particles to your TUIs, terminal-based games, or even Ebiten and Pixel projects!
🤗 Special thanks to
Maas Lalani, Harmonica co-maintainer, for the contribution.
@charm I love this unabashedly (pardon the pun), and yet... I can't shake the feeling that particle effects in a CLI app is just... wrong. And yet I love it still.
@Blort 😂 so basically you can use the TUI (which may or may not have crazy special effects) or you can just straight up call the command. For instance you can `glow stash README.md` to stash something, not using the TUI. Makes things more scriptable. the `charm` tool has a lot of that going on with `charm kv` and `charm fs`.
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