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#UnrealEngine5

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ComputerBase<p>Nvidia Zorah: UE5-RTX-Techdemo als 108-GB-Download verfügbar <a href="https://www.computerbase.de/news/gaming/nvidia-zorah-ue5-pathtracing-techdemo-als-108-gb-download-verfuegbar.92251/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">computerbase.de/news/gaming/nv</span><span class="invisible">idia-zorah-ue5-pathtracing-techdemo-als-108-gb-download-verfuegbar.92251/</span></a> <a href="https://mastodon.social/tags/GeForce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GeForce</span></a> <a href="https://mastodon.social/tags/Nvidia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Nvidia</span></a> <a href="https://mastodon.social/tags/Zorah" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Zorah</span></a> <a href="https://mastodon.social/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a></p>
OverageGmngCom<p>OG plays KARMA The Dark World (Demo)!<br><a href="https://www.youtube.com/watch?v=Urs3yti8LW8" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=Urs3yti8LW</span><span class="invisible">8</span></a></p><p>Like &amp; Sub!</p><p><a href="https://gamepad.club/tags/KarmaTheDarkWorld" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>KarmaTheDarkWorld</span></a> <a href="https://gamepad.club/tags/PsychologicalThriller" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PsychologicalThriller</span></a> <a href="https://gamepad.club/tags/DystopianGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DystopianGaming</span></a> <a href="https://gamepad.club/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://gamepad.club/tags/MindBending" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MindBending</span></a> <a href="https://gamepad.club/tags/IndieGameTrends" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGameTrends</span></a> <a href="https://gamepad.club/tags/IndieWatch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieWatch</span></a> <a href="https://gamepad.club/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://gamepad.club/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://gamepad.club/tags/IndieGameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGameDev</span></a> <a href="https://gamepad.club/tags/IndieGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGame</span></a> <a href="https://gamepad.club/tags/IndieGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGames</span></a> <a href="https://gamepad.club/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a></p>
Tenebris Studio<p>For ▾PRISMANIA▾, we made the jump from Unity to <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> to take full advantage of its rendering engine.</p><p>The atmosphere blends brutalist architecture, early 20th-century industrial machinery, and a touch of futuristic technology and lighting.</p><p><a href="https://mastodon.gamedev.place/tags/brutalism" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>brutalism</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a></p>
Mini Game Dev<p>The opening area is complete and here it is at night! I also wrapped up the tutorial level. Let me know what you think, any feedback is always welcome! 😁</p><p><a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a></p>
Mini Game Dev<p>Here’s the main character running through the opening area! Things are starting to come together. Still a ways to go, so let me know what you think! 😊</p><p><a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine</span></a></p>
stux⚡<p>Progress so far</p><p><a href="https://mstdn.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mstdn.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a></p>
XboxDev<p>Firefighting Simulator: Ignite – Ambitionierte Feuerwehrsimulation mit staatlicher Förderung<br>Astragon Entertainement und Weltenbauer kündigen mit einem heute veröffentlichte<br><a href="https://xboxdev.com/firefighting-simulator-ignite-ambitionierte-feuerwehrsimulation-mit-staatlicher-foerderung/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">xboxdev.com/firefighting-simul</span><span class="invisible">ator-ignite-ambitionierte-feuerwehrsimulation-mit-staatlicher-foerderung/</span></a><br><a href="https://toad.social/tags/News" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>News</span></a> <a href="https://toad.social/tags/AstragonEntertainement" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AstragonEntertainement</span></a> <a href="https://toad.social/tags/BMWK" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BMWK</span></a> <a href="https://toad.social/tags/Computerspielefrderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Computerspielefrderung</span></a> <a href="https://toad.social/tags/Feuerwehrsimulation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Feuerwehrsimulation</span></a> <a href="https://toad.social/tags/FirefightingSimulatorIgnite" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FirefightingSimulatorIgnite</span></a> <a href="https://toad.social/tags/KooperativerMultiplayer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>KooperativerMultiplayer</span></a> <a href="https://toad.social/tags/Modding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Modding</span></a> <a href="https://toad.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://toad.social/tags/Weltenbauer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Weltenbauer</span></a> <a href="https://toad.social/tags/WeltenbauerSoftwareEntwicklung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WeltenbauerSoftwareEntwicklung</span></a></p>
Tonton Noot<p>Grâce aux bons conseils de collègues (et même de quelques élèves), je m’amuse à utiliser Unreal Engine pour faire de l’animation cinématique et du rendu.<br>Le moins que je puisse dire c’est que je suis bluffé de la facilité d’utilisation (bon, quand on a les bons tutos, quand même) et de la qualité du rendu (rhaaa cette lumière !)</p><p><a href="https://makertube.net/w/2yqAabUksa23hJeNQ5w1ic" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">makertube.net/w/2yqAabUksa23hJ</span><span class="invisible">eNQ5w1ic</span></a></p><p><a href="https://piaille.fr/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> <a href="https://piaille.fr/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://piaille.fr/tags/cinematic" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cinematic</span></a></p>
Tobosoksini Games<p><a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> ver. 5.5.4 Hotfix Released: <a href="https://forums.unrealengine.com/t/5-5-4-hotfix-released/2385193" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">forums.unrealengine.com/t/5-5-</span><span class="invisible">4-hotfix-released/2385193</span></a></p><p><a href="https://mastodon.social/tags/gamedevelopment" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedevelopment</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.social/tags/Unreal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unreal</span></a></p>
Mini Game Dev<p>Happy <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a>! This week, I got spell and potion crafting working! Plus, an effect system—fire spells now ignite objects! 🔥 Still rough, but fully functional. Here’s a video of a fireball lighting a campfire! 😁</p><p><a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a> <a href="https://mastodon.gamedev.place/tags/crafting" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>crafting</span></a></p>
Jan Pospisil<p>You meet a lurg in the dark woods, wdyd?!<br><a href="https://peoplemaking.games/tags/Kromlech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Kromlech</span></a> <a href="https://peoplemaking.games/tags/swordandsorcery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>swordandsorcery</span></a> <a href="https://peoplemaking.games/tags/swordsandsorcery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>swordsandsorcery</span></a> <a href="https://peoplemaking.games/tags/UE5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5</span></a> <a href="https://peoplemaking.games/tags/unrealengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine</span></a> <a href="https://peoplemaking.games/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a> <a href="https://peoplemaking.games/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://peoplemaking.games/tags/celts" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>celts</span></a></p>
David Lejeune<p>Question for <a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.gamedev.place/tags/VR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VR</span></a> devs: MSAA looks TERRIBLE on mobile VR. Is there any way to fix this? I've tried cranking it up to 8x, and it still looks pretty bad. I've also tried enabling MobileHDR so I can use TAA or FXAA, but those seem to break the mobile stereo renderer (at least on the mobile VR platform I'm developing on. I've seen a post indicating TAA works on Quest).</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/vrdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vrdev</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a></p>
Jan Pospisil<p>The Chieftain gave us a chance for a nod towards a Sword and Sorcery classic. :) <br><a href="https://peoplemaking.games/tags/Kromlech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Kromlech</span></a> <a href="https://peoplemaking.games/tags/swordandsorcery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>swordandsorcery</span></a> <a href="https://peoplemaking.games/tags/swordsandsorcery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>swordsandsorcery</span></a> <a href="https://peoplemaking.games/tags/UE5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5</span></a> <a href="https://peoplemaking.games/tags/unrealengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine</span></a> <a href="https://peoplemaking.games/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a> <a href="https://peoplemaking.games/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://peoplemaking.games/tags/celts" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>celts</span></a> <a href="https://peoplemaking.games/tags/KingConan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>KingConan</span></a></p>
Mini Game Dev<p>Updated my inventory UI design and got it functional in UE5! Navigation and item selection are now in place. Icons are a work in progress. 😅</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/ue5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ue5</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/uidesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>uidesign</span></a> <a href="https://mastodon.gamedev.place/tags/inventorymanagement" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inventorymanagement</span></a></p>
Jan Pospisil<p>Two more monster renders for Kromlech - Undead Sentinel and Undead King!<br>For the king we went with a more Mycenaean looking bronze panoply, though his crown is very "swords and sorcery". <br><a href="https://peoplemaking.games/tags/Kromlech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Kromlech</span></a> <a href="https://peoplemaking.games/tags/swordandsorcery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>swordandsorcery</span></a> <a href="https://peoplemaking.games/tags/swordsandsorcery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>swordsandsorcery</span></a> <a href="https://peoplemaking.games/tags/UE5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5</span></a> <a href="https://peoplemaking.games/tags/unrealengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine</span></a> <a href="https://peoplemaking.games/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a> <a href="https://peoplemaking.games/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
HatchFox Studios<p>We are looking for devs to join our discord to get a free copy &amp; test Advanced Music Manager for UE5. link in bio</p><p><a href="https://mastodon.social/tags/UE5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.social/tags/UE5Blueprints" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5Blueprints</span></a> <a href="https://mastodon.social/tags/GameAudio" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameAudio</span></a> <a href="https://mastodon.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.social/tags/AudioDesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AudioDesign</span></a> <a href="https://mastodon.social/tags/GamedevTools" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GamedevTools</span></a> <a href="https://mastodon.social/tags/GameMusic" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameMusic</span></a> <a href="https://mastodon.social/tags/LevelDesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LevelDesign</span></a> <a href="https://mastodon.social/tags/UE5Community" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5Community</span></a> <a href="https://mastodon.social/tags/UnrealEngineAssets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngineAssets</span></a> <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.social/tags/UE5Assets" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5Assets</span></a> <a href="https://mastodon.social/tags/UE5Plugins" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5Plugins</span></a></p>
HatchFox StudiosWe are looking for devs to join our discord to get a free copy &amp; test Advanced Music Manager for UE5. link in bio<br> <br> <a href="https://pixelfed.social/discover/tags/UE5?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UE5</a> <a href="https://pixelfed.social/discover/tags/UE5Blueprints?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UE5Blueprints</a> <a href="https://pixelfed.social/discover/tags/GameAudio?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#GameAudio</a> <a href="https://pixelfed.social/discover/tags/IndieDev?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#IndieDev</a> <a href="https://pixelfed.social/discover/tags/AudioDesign?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#AudioDesign</a> <a href="https://pixelfed.social/discover/tags/GamedevTools?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#GamedevTools</a> <a href="https://pixelfed.social/discover/tags/GameMusic?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#GameMusic</a> <a href="https://pixelfed.social/discover/tags/LevelDesign?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#LevelDesign</a> <a href="https://pixelfed.social/discover/tags/UE5Community?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UE5Community</a> <a href="https://pixelfed.social/discover/tags/UnrealEngineAssets?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UnrealEngineAssets</a> <a href="https://pixelfed.social/discover/tags/UnrealEngine5?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UnrealEngine5</a> <a href="https://pixelfed.social/discover/tags/UE5Assets?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UE5Assets</a> <a href="https://pixelfed.social/discover/tags/UE5Plugins?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#UE5Plugins</a>
Сергей<p>Второй уровень игры с точки зрения текстур (но не объектов) наконец-то готов. Скажем так, чтобы разметить 30% текстур у меня ушло три полноценных рабочих дня. Зато сделано максимально грамотно на фоне ошибок, совершённых мной на первом уровне.</p><p>Лишние материалы я уже не создавал, так как мне удалось победить развёртку. Количество World Aligned текстур близко к нулю, что идёт в плюс к производительности. Даже компромиссных упрощений совсем немного.</p><p>Самое сложное - это разобраться со светом, так как запекать я ещё не научился, а люмены активировать из-за потери в произоводительности не хочется. Ну-с, всему своё время.</p><p>Тем более, что я на руки получил воссозданные модели оружия и рук персонажа, которые можно анимировать штатными средствами!</p><p>Впрочем, во время этой разработки вскрылась самая фатальная проблема: мой товарищ, который вносит существеннейший вклад в механики игры, ушёл в запой. Так что я не удивлюсь, если это мой последний пост про разработку этого ремейка, ведь без него я максимум что могу сделать - это уровни и только.</p><p><a href="https://lor.sh/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://lor.sh/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://lor.sh/tags/%D0%B8%D0%B3%D1%80%D1%8B" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>игры</span></a> <a href="https://lor.sh/tags/%D0%B8%D0%BD%D0%B4%D0%B8" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>инди</span></a> <a href="https://lor.sh/tags/%D1%88%D1%83%D1%82%D0%B5%D1%80" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>шутер</span></a> <a href="https://lor.sh/tags/%D0%B0%D0%BB%D0%BA%D0%BE%D0%B3%D0%BE%D0%BB%D0%B8%D0%B7%D0%BC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>алкоголизм</span></a></p>
Alien 👽 Max | 🇺🇦 gamedev<p>I don't know how to calculate this correctly, so I added a Scene Component, I use to reference the position and rotation of each object. I pass the info of this object to component for relative data, then I pass its global data to the created object </p><p><a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.gamedev.place/tags/tips" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>tips</span></a> <a href="https://mastodon.gamedev.place/tags/UE5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.gamedev.place/tags/ue5blueprints" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ue5blueprints</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a></p>
Jan Pospisil<p>Oh hey, the first teaser trailer for our game is out! <br><a href="https://peoplemaking.games/tags/Kromlech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Kromlech</span></a> <a href="https://peoplemaking.games/tags/SwordAndSorcery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SwordAndSorcery</span></a> <a href="https://peoplemaking.games/tags/SwordsAndSorcery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SwordsAndSorcery</span></a> <a href="https://peoplemaking.games/tags/Celts" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Celts</span></a> <a href="https://peoplemaking.games/tags/unrealengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine</span></a><br><a href="https://peoplemaking.games/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>unrealengine5</span></a> <a href="https://peoplemaking.games/tags/ue5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ue5</span></a><br><a href="https://www.youtube.com/watch?v=Mk4qrpItltA" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=Mk4qrpItlt</span><span class="invisible">A</span></a></p>