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#computergraphics

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🚩 "Startup claims its Zeus GPU is 10X faster than Nvidia's RTX 5090: Bolt's first GPU coming in 2026"

The Zeus GPU seems like a ray/path-tracing specific solution, not a real-time gaming GPU. I imagine it would be useful for offline 3D rendering... which I can live with 👍

tomshardware.com/pc-components

Tom's Hardware · Startup claims its Zeus GPU is 10X faster than Nvidia's RTX 5090: Bolt's first GPU coming in 2026By Anton Shilov
#Zeus#GPU#ZeusGPU

A very simple way to draw HAKMEM 149 based structures by using whole 32 bits range with upper bits as coordinates using unsigned shifts.

This also works with a lower range but it loses precision.

The oblique version is even simpler by removing the last two operations.

The structure looks like Apollonian net or Hopalong attractors.

This drawing method also works with other attractors or Gingerbread man map etc.

When matsuoka-601 dropped his WebGPU fluid simulation demos, they left everyone in awe—pushing the limits of what's possible in the browser with breathtaking realism and incredible performance. 💦

Now, he's been kind enough to take us behind the scenes, breaking down the magic behind the mesmerizing waves, high-performance physics, and real-time rendering!

Read it here: tympanus.net/codrops/2025/02/2

Brad Colbow's new Blender Tutorial for Total Beginners, is really good! Really simple!
👉 youtu.be/nESaz92SJ0w?si=Aw8R5A

Way shorter, and way more basic than BlenderGuru's 20-part Donut Tutorial! Almost as basic as a tutorial for SketchUp Free! Just object modelling!

youtu.be- YouTubeEnjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

Brad Colbow's new Blender Tutorial for Total Beginners, is really good! Really simple!
👉 youtu.be/nESaz92SJ0w?si=Aw8R5A

Way shorter, and way more basic than BlenderGuru's 20-part Donut Tutorial! Almost as basic as a tutorial for SketchUp Free! Just object modelling!

youtu.be- YouTubeEnjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

Cracking the Code: New Advances in Nonphotorealistic Rendering of Occluding Contours

Recent breakthroughs in occluding contour algorithms promise to revolutionize nonphotorealistic rendering in 3D graphics. With insights from the latest research, developers can finally overcome longst...

news.lavx.hu/article/cracking-