henry C-137<p>Yesterday's <a href="https://fediscience.org/tags/weekendProject" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>weekendProject</span></a> was to create a set of two homemade bitmap fonts that could be easily integrated into <a href="https://fediscience.org/tags/pygame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pygame</span></a> projects. The module and example code lives on <span class="h-card" translate="no"><a href="https://social.anoxinon.de/@Codeberg" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>Codeberg</span></a></span> under MIT license:</p><p><a href="https://codeberg.org/henrykrumb/pyxelfont" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">codeberg.org/henrykrumb/pyxelf</span><span class="invisible">ont</span></a></p><p>I'm planning to create some export function to create a C header file of the font definition, together with some framework-agnostic code to interface it for rendering. Either to use it in SDL2, or together with Arduino and some SPI display. Stay tuned 😉</p>