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#visualization

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#3d #Visualization people, I seek advice!

I have a two sets of points in 3D space, and I want to find their intersection - i.e. which elements of set 2 are "within" the bubble described by set 1.

(There's also a possible third set, of points to 'avoid', which will add a bunch of complexity so I can go without that)

I'd love this to be in some form of visualisation tool where I can look at the results from varying rotations, and change rules about the thickness of the bubble's skin; but I guess a text-based output would work too!

This is to support some decisions for players in the game #elitedangerous - we have a set of star systems claimed by one group, and a set of unclaimed systems scattered all around, some near, some far. I want to find the unclaimed systems that are close to our currently claimed ones.

The game has some of this in their 3d in-game system map, but it's not that easy or quick to use.

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