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#engine

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The sculpture at Metrostation Weesperplein honors the old “Weesperpoortstation” (1843–1939), the former railway station from which to depart to Utrecht and Arnhem. Carved in sandstone, this artwork was erected in 1941.

Created by architect Piet Kramer in the ‘Amsterdamse School’ style, it displays three layered historical locomotives representing the railways’ evolution. 🚂🚃🚄

The first steam train between Amsterdam and Haarlem (sept. 20, 1839) drove at the speed of 30 km/h and was pulled by a locomotive called “De Arend”. In 1908, the country’s first electric train took off between Rotterdam Hofplein and Scheveningen Kurhaus. It was powered by a 10,000-volt AC system from a dedicated power plant. 🔋⚡

The first diesel train followed in 1934, running from Amsterdam to Arnhem. 🚂💪

#Amsterdam #pietkramer #blackandwhite #electric #diesel #streetview #noir #xxx #mokum #engine #train #railway #spoorwegen #weesperpoortstation #locomotive #railway #weesperplein #citylife #streetphotography #photography #art #artwork #sculpture #trains #amsterdamseschool #sandstone #history #evolution #zug #tren #locomotiv

The Basics of Sonic Physics
The (very most barest) basics are explained in this five-minute video from Game Facts Special:

youtube.com/watch?v=SUmqMixeph

The (impossibly detailed) specifics are on Sonic Retro. Warning: you have no idea.

Can I summarize them briefly? Not really, but here's the basics. The tiles link to a list o
setsideb.com/the-basics-of-son
#retro #engine #GameFactsSpecial #physics #retro #sega #sonic #sonicretro #video #youtube

Imagine how unstable a fusion combustion engine would be?

The premise would be that you'd have 3 pistons, each feeding a crank shaft connected to a generator.

You'd also have this underwater or some other coolant as to siphon the heat away, maybe add a turbine to the shaft to help move the liquid away from the pistons.

The first combustion either blows up everything, rips the shaft apart, or provides just enough force to force the next piston to combust.

lemmy.ml/comment/17256293

lemmy.mlSteam-powered piston system sparks nuclear fusion plasma in Canada - LemmyLearned about it from this post: https://lemmy.ca/post/40592484 [https://lemmy.ca/post/40592484] > In a global first, Richmond, Canada-headquartered fusion energy company General Fusion achieved the first-ever plasma in a reactor driven by steam.

Is appleseed still active?

appleseed is an open source, physically-based global illumination rendering engine primarily designed for animation and visual effects. It provides individuals and small studios with a complete, reliable, fully open rendering package built with modern technologies.

Demo
youtube.com/watch?v=7CrcK1plJR

Website
appleseedhq.net/

Godot 4.4 was released. In this version there are improvements to Shadowmasks for LightmapGI.

By enabling shadowmasks while baking your lightmaps, it is now possible to use static shadows in the distance and dynamic shadows up close. The lower resolutions far away will save precious resources, while the level of detail close to the player is not impacted.

godotengine.org/releases/4.4/#

#Godot#Game#Engine

Godot 4.4 was released. This version brings some improvements to the camera3D preview. Adjusting a Camera3D is now much less of a chore. Enjoy a preview of its capture directly in the inspector, without having to open another viewport or switching back and forth anymore.

#Godot#Game#Engine

Godot 4.4 released. This version intergrades the Jolt Physics Engine into Godot.

The Jolt extension has been used as the de facto physics engine by many Godot developers since its inception in late 2022, so it only made sense to integrate it into the engine directly. Jolt Physics itself is actually a standalone open source physics engine and its creator helped immensely with the Godot bindings.

godotengine.org/releases/4.4/#

#Godot#Jolt#game

Godot 4.4 released. This version brings typed dictionaries.

Typed dictionaries are coming to Godot. This impacts the core engine, GDScript, and all other scripting languages when interfacing with Godot’s Dictionary type.

The Inspector UX has been improved accordingly, to let you assign the right keys and values directly in the editor.

Release Notes
godotengine.org/releases/4.4/#

Documentation
docs.godotengine.org/en/stable

#Godot#Game#Engine